这个只有搞priority_queue的插入和删除,别的没有
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| #ifndef __Priority_Queue__ #define __Priority_Queue__
#include <cmath>
typedef size_t size_type;
template<class value_type> class PriorityQueue { private: class Node { public: Node *parent, *left, *right, *child; int degree; value_type key; Node(value_type Key) { key = Key; left = this; right = this; child = nullptr; parent = nullptr; degree = 0; } }; Node *minNode; size_type qSize; void insert(const value_type & value); void insertToRight(Node *a, Node *h); Node *extractMin(); void extractNode(Node *h); void deleteMin(); void consolidate(); public: PriorityQueue() { minNode = nullptr; qSize = 0; } const value_type & top() const; bool empty() const; size_type size() const; void push(const value_type& value); void pop(); };
template<class value_type> void PriorityQueue<value_type>::extractNode(Node *h) { h->left->right = h->right; h->right->left = h->left; }
template<class value_type> void PriorityQueue<value_type>::insertToRight(Node *a, Node *h) { if(a!=nullptr) { h->left = a; h->right = a->right; h->right->left = h; a->right = h; h->parent = a->parent; } }
template<class value_type> void PriorityQueue<value_type>::insert(const value_type & value) { Node *newNode=new Node(value); if(minNode==nullptr) minNode = newNode; else { insertToRight(minNode, newNode); if(value<minNode->key) minNode = newNode; } qSize++; } template<class value_type> typename PriorityQueue<value_type>::Node * PriorityQueue<value_type>::extractMin() { Node *h=minNode; if(h==h->right) minNode = nullptr; else { extractNode(h); minNode = h->right; } h->left = h->right = h; return h; }
template<class value_type> void PriorityQueue<value_type>::consolidate() { if(minNode==nullptr) return ; int maxDeg=1.0*std::log(qSize)/std::log(2)+1; Node **cons=new Node *[maxDeg+1]; for(int i=0; i<=maxDeg; i++) cons[i] = nullptr; while(minNode!=nullptr) { Node *x=extractMin(); int deg=x->degree; while(cons[deg]!=nullptr) { if(x->key>cons[deg]->key) std::swap(x, cons[deg]); extractNode(cons[deg]); if (x->child == NULL) x->child = cons[deg]; else insertToRight(x->child, cons[deg]); cons[deg]->parent = x; x->degree++; cons[deg] = nullptr; deg++; } cons[deg] = x; } minNode = nullptr; for(int i=0; i<=maxDeg; i++) { if(cons[i]!=nullptr) { if(minNode==nullptr) minNode = cons[i]; else { insertToRight(minNode, cons[i]); if(cons[i]->key<minNode->key) minNode = cons[i]; } } } delete cons; }
template<class value_type> void PriorityQueue<value_type>::deleteMin() { if(minNode==nullptr) return ; Node *child=nullptr; Node *delNode=minNode; while(delNode->child!=nullptr) { child = delNode->child; extractNode(child); if(child->right==child) delNode->child = nullptr; else delNode->child = child->right; insertToRight(minNode, child); child->parent = nullptr; } extractNode(delNode); if(delNode->right==delNode) minNode = nullptr; else { minNode = delNode->right; consolidate(); } qSize--; delete delNode; }
template<class value_type> const value_type & PriorityQueue<value_type>::top() const { return minNode->key; }
template<class value_type> bool PriorityQueue<value_type>::empty() const { return qSize==0; }
template<class value_type> size_type PriorityQueue<value_type>::size() const { return qSize; }
template<class value_type> void PriorityQueue<value_type>::push(const value_type& value) { insert(value); }
template<class value_type> void PriorityQueue<value_type>::pop() { deleteMin(); }
#endif
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